A Witty, Charming, Full Featured Experience crafted with care and love.

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Grumpy Witch: Emilia’s Revenge is a snarky 2.5D platformer about Emilia, our titular grumpy tween witch who must go on a comedic adventure across the magical land of Galice to recover her magical hat (and maybe save the world).  Designed with bulletproof platformer physics harking back to yesteryear, but with a modern focus on bringing the fun to the foreground of play, Grumpy Witch will entertain players of all kinds with its lovingly rendered cartoon aesthetic, beautiful Spine-based animations, witty writing, and a full rich soundscape. Grumpy Witch is made in Unity, and designed for all multiple platforms to reach a wide audience. Pixel Constructor’s team of passionate developers are excited at the opportunity to turn our part-time passion into a full-time obsession and we need your help to do it!

 We weren't content with just the traditional side-on Platformer View, and intend on delivering a fresh, exciting set of challenges to our future players!

We weren't content with just the traditional side-on Platformer View, and intend on delivering a fresh, exciting set of challenges to our future players!

Grumpy Witch has ignited the souls of our development team, and we can’t wait to show you the magical experience we’ve poured our hearts into. We’re building a game on classic foundations with modern twists and sharpened wits.
— The GW Team
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At a Glance Game Facts:

Genre: 2.5D Action Platformer
Engine: Unity 2017
Target Platforms: PC, Switch, XBox One, PS4
Digital Distribution: Steam, Console Stores, Additional Storefronts TBD
Voice-Over Localization: English, Additional TBD.
Text Localization: English, Additional TBD. Supports Community Localization.
Release Date: Estimated Q4 2019, Assuming we meet our funding goals.
 


We've got the astoundingly talented Tim Sheehy producing an absolutely astounding soundtrack, give it a listen below!


Give us a follow on twitter, and watch our social media accounts for the latest news!

Want more information? Want to contact us about setting up media interviews, getting access to keys for Let's Plays, or just want to drop us a line? Use the form below!

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Pixel Constructor: Reborn and Ready to Rock

We've spent the better part of a year training, preparing, and re-organizing Pixel Constructor to bring you the best version of Grumpy Witch. We’ve learned valuable lessons, sharpened our skills, and focused the team to make our vision into reality.

 

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ART

An elite crew of Artists, Animators, and Sound Engineers; pushing pixels, jamming out beats, and putting the world into motion.

Art Director: Kaitlyn Peavler

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DESIGN

 A merry band of AAA-hardened veterans and frighteningly talented indie designers focused on the fun and the funny.


Lead Designer: Michael Lyons

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TECHNOLOGY

The Technology team has been refactored with talented code experts. From Frameworks to Shaders, they’re ready to redefine what’s possible.

Lead Programmer: Nick Crosgrove